AI Insights · Timothy · July 2021
Top 5 Snake Games on Android in Germany: Q2 2021
Explore the performance of the top 5 snake games on Android in Germany during Q2 2021, including trends in downloads, revenue, and active users.
In the second quarter of 2021, the top 5 snake games on Android in Germany showed varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of these popular games.
Snake.io - Fun Snake .io Games had a mixed quarter. Weekly downloads started strong with approximately 15.9K in late March, peaking at around 16.9K in early May, but saw a decline towards the end of June, falling to about 10K. Revenue saw a modest peak of $68 in early May but generally hovered around $40-$50 throughout the quarter. Active users remained relatively stable, starting at 126K in late March and ending at roughly 101K by late June.
Worms Zone .io - Hungry Snake showed a steady decrease in downloads and revenue over the quarter. Downloads began at around 12.4K in late March, peaking at nearly 14.9K in late April, but dropped to about 6.7K by the end of June. Revenue followed a similar trend, starting at $167 and peaking at $210 in early May, then declining to $96 by the end of June. Active users remained relatively high, peaking at 159K in early May and finishing the quarter at approximately 136K.
slither.io experienced a consistent decline in both downloads and active users. Downloads started at around 10.3K in late March, peaking slightly at 9.4K in early May, but dropped to about 7.4K by the end of June. Revenue was relatively stable with minor fluctuations, peaking at $38 in late May. Active users started at 137K in late March, with a notable dip in June, ending the quarter at around 111K.
Snake Arena: Snake Game 3D saw a significant spike in downloads early in the quarter, peaking at 7.9K in mid-May before declining to around 1.7K by the end of June. Revenue remained minimal, peaking at $13 in early May. Active users followed the download trend, peaking at 14.9K in early May and dropping to approximately 4.7K by the end of June.
Slink.io - Snake Games experienced a consistent decline in downloads and active users throughout the quarter. Downloads started at around 6.9K in late March and steadily decreased to about 744 by the end of June. Active users followed a similar pattern, starting at 20.4K and declining to approximately 5.3K by the end of the quarter.
This data, sourced from Sensor Tower, highlights the dynamic nature of the mobile gaming market. For more detailed insights and trends, visit Sensor Tower.